## Early Game - Stay low, don't get too many coins - Get 9 coins so you can coup whoever coups you - Call out early ? - Best case, you nail someone; worst case, you're no longer an early game target. And in every case, you put fear of making unqualified first turn calls. - Keep calling ambassador to get contessa and to see cards - Keep ambassador so you can stay flexible - less likely to bluff since you just switched - Captain so you can steal, force out ambassadors (less likely to call you out since unsafe), makes people less likely to steal from you - If end game is Duke, can spam captain ## Bluffs - Can pretend to have assassin, low chance people will call you on your bluff - People are likely to not lie about contessa second ## End-game - Captain is good end game since it counters all income methods