- Get boots/potion - Save burn cards for later on in the run - Re-do some completed scenarios to farm - Stopping to get every piece of gold causes exhaustion - don't get surrounded by being mindful of enemy movement - burn cards for XP - doorway as bottleneck - Tank is overrated - try to focus on avoiding taking damage by using conditions, stun, disarm, immobilise etc - You can just use standard 2 dmg / 2 movement instead of burning ## Items - Long rest to refresh items ## Movement - If the enemies are far away, go late (after them) - They move to you, can't attack, you close, attack, end of round - don't get hit Next round, you go early, attack, move away guildmaster easier rank up ## Merc Comps [[Spellweaver]] ### 3 Player - mindthief, scoundrel, brute - mindthief, cragheart, spellwaeaver - tank, single target (thief/mage), glass cannon