- Get boots/potion
- Save burn cards for later on in the run
- Re-do some completed scenarios to farm
- Stopping to get every piece of gold causes exhaustion
- don't get surrounded by being mindful of enemy movement
- burn cards for XP
- doorway as bottleneck
- Tank is overrated - try to focus on avoiding taking damage by using conditions, stun, disarm, immobilise etc
- You can just use standard 2 dmg / 2 movement instead of burning
## Items
- Long rest to refresh items
## Movement
- If the enemies are far away, go late (after them)
- They move to you, can't attack, you close, attack, end of round
- don't get hit
Next round, you go early, attack, move away
guildmaster easier rank up
## Merc Comps
[[Spellweaver]]
### 3 Player
- mindthief, scoundrel, brute
- mindthief, cragheart, spellwaeaver
- tank, single target (thief/mage), glass cannon