## Tasks Packaging - [x] Think of possible titles and thumbnail, run through thumbnail principles and checklist - [ ] Think of a pair as you create the video Video outline - [x] Hook satisfies title and thumbnail - [x] Structure planned out Scripting - [ ] Continue working on daily scripts - Day 3s and onwards - [ ] Implement the storytelling advice Video editing - [ ] Video Edit - [ ] Watched through it once - [ ] Thumbnail - [ ] Description - [ ] Share on YouTube post, Twitter, and Discord - [ ] Share on next newsletter ## Logs ### 2024-09-29 - fleshed out the other days more, but still a lot more time to spend on the script and add more fun details to it - Creating b-roll for the intermediate steps will be pain - I enjoy the initial days and description so far though :o - How do I want to add myself into here? - genuine flow when fleshing this out - feels like i'm censoring myself less since i can combine both my improvement mindset with my online mindset ### 2024-09-13 - 2.5 hours done on it, not bad! - i really like this introspective approach ### 2024-09-11 - Not sure on what approach I want to take - I can dive right into the environment - Or I can dive into the overview - i'm thinking overview to share the learning journey as well ## Weekly Progress ```button name Add New Weekly Progress type command action QuickAdd: Insert Project Weekly Progress Addon ``` %% Weekly Progress Start %% ### [[2024-W40]] #### Plan `INPUT[textArea(placeholder(Plan)):Plan-2024-W40]` #### Reflection `INPUT[textArea(placeholder(Reflection)):Reflection-2024-W40]` ### [[2024-W37]] #### Plan `INPUT[textArea(placeholder(Plan)):Plan-2024-W37]` #### Reflection `INPUT[textArea(placeholder(Reflection)):Reflection-2024-W37]` ## Notes crazy how theres more blender videos 🤩 my audience will definitely not watch me do it, i wonder if this is where i start making my second channel videos hmm ### AI creating an ai prompt to make my blender video you are a master storyteller. import files import transcripts of high performing videos import my logs import my outline import my tone process analyze the script, what is the general outline what should i talk about in each ### Packaging **What emotion are you trying to convey?** - ### Title I tried learning blender (without any art experience) ### Thumbnail ### Description ## Planning ### Five W's **Details:** - Documenting my journey as I learned blender - How did I use to do my videos - Record things that were temporal, but then most of it was written post after each learning session - But then I need to still tell a story - Reflections **Reason for success:** - Just fun to tap back into my old roots! **What is my audience and how can I cater towards them?** - **Personal/Channel Benefits:** - **Main ideas/messages:** - ### How **Extra preparation/research needed:** - What is already working and how can I enhance it - Can be what I outsource to editor? **Presentation style:** %% What kind of video will it be?%% - Inspirations - Another vtuber video showing how they learned it - Just share journey - Learning blender in a week - https://www.youtube.com/watch?v=OrmKzaeoL2c - Intro - Stimulating intro on what blender is - Explaining what week means by sharing roadmap - Share milestones and final objective - My end goal is to be able to animate my model to create cool b-roll! - Stakes of having a poll - [ ] What stakes could I implement? - If I get no complaints on my video then I win - I have 2 people i know interested in 2d animation - Storyline - Action sequences - Learning blender animation - https://www.youtube.com/watch?v=6xr_9Ce2Ylc - Actually has a pre-learning plan ?? - Took notes - Thoughts - Not that beginner-friendly, already talking about jargon because he is coming from a maya background - @ mine will be pure noob lol **Contents of script:** %% What are the main categories and key takeaways? %% - What if my goal and project notes were naturally integrated with the elements of a good story and script? - Objective (thumbnail) - Why (personal significance) - Obstacles (stakes) - Key results (outline) - And then the rest can be edited as I go through **Contents of visuals:** - Screen recordings **Helpful resources and materials:** - ## Outline ### Intro %% - see me right now? i have a 3d model - I'm supposed to be a cosmic explorer, but this looks nothing like it - Goal is to create a home for me by creating my own galaxy - stars - solar system - navigate around - First thing to do is to be in space - What does space look like? - In another app it looks like this - Stars, nebula - In one of my biggest inspirations it looks like this - Stars, Dominant milky way - start creating - stars - nebula - now we need to fill it, feels empty - Solar system - Sun - Followed this planet tutorial - Used moon texture from another anime one - Orbits - Planets - Rocky ones, just recolor moon texture - also wanted to make other planets like gassy ones - Straight lines - Cloudy - No clue what I'm looking for, I think I need lighting from the sun - point light - how do I travel from each place? - Sailboat! - Copy this one - Keep it basic for now %% **Hook** - % i have no experience in creative arts. but - what you're looking at is what i created in blender in 7 days - now, how did i get here? - you see, I've recently gained another dimension in my vtuber character model. but because of this, I also had to upgrade my old 2d background into a new 3d environment. - so, I began research on how i could create one. - this is what led me to blender - a free 3d software used for modelling and animation. - after seeing the things other people made, I was mesmerized by the endless creative possibilities people have showcased on youtube - i felt awe and wonder seeing the beauty of space in epic spaceman's videos - i loved the look of anime-style animations studios like DilonGoo have made - i wanted to blend these two components into my own style. - but there's just one problem, I have no creative art experience. I'm just a computer science dropout. - could i really break out of my logical brain roots to become more creative? - could my programming skills actually be helpful in learning blender? - to answer these questions, i set out on a challenge to complete three main objectives: - 1. design and create my new environment - 2. bring myself into the new environment - 3. create an animation to showcase my progress and effort, which is what i hoped you saw at the start of the video - i would have to learn a lot of new skills like modelling, shaders, lighting, animation, motion capture, all in blender. but if i could achieve it all, then i could confidently say yes. **Brief outline of topics covered:** ### Content - [[I tried learning blender script]] #### Days 1. Planning - resources, vision board 2. Watching tutorials, animation bouncing ball with kakaiya 3. Galaxy 4. Sun, planets 5. Lighting, planet textures, ring 6. Anime lighting - Time to bring in myself into the equation! - How is it done? Blender is usually used for photorealistic stuff - Saw genshin shader - Ended up with goo engine - Main difference is separation of lighting effects - Light groups - Tutorials - Started trying out base - First on cape - Then duplicated it on others 7. Camerawork and real-time blender tracking - Wanted to think of an interesting movement - On a planet - Out in the corner as you saw in the shot - Set up face capture (rip wallet) - Not bad - See if there's anything for arms? - Tutorial on manipulating bones ### Conclusion What are some relevant references or links? - If you want to see how i learn - if you want to see how i learned something else in 7 days, you can check out my video on how i learned obsidian ## Reflection **Satisfied?** **Improvements and solutions learned for the future**