![[Thinking, Fast and Slow#^e410ad]] The more [[Plausibility]] a group of information can have, the more likely you're to believe it. This is how [[Essays help change your mind]]. This is why [[Influencers downplay critical thought]]. Familiarity by parroting what you're feeling makes you more open-minded and less hesitant. This makes it easier to persuade and sell you something. On the contrary, strain can also be a good thing: ![[Thinking, Fast and Slow#^oly1cx]] This is why speedreading can be a bad thing, as we shallowly process information. If we take the time to deeply play with it, then we go beyond the instant thoughts of [[System 1]] to have a more objective synthesis. This can be helpful in [[Designing a learning experience]] and explains the benefit of [[Edutainment videos]]. The question and choice is ultimately dependent on the difference between [[Being an educator coach vs salesman]]