- Why do people leave?
- They can still see videos on the side. You don't have their attention.
- if you don't give what they expect they will leave to find something that will capture it better.
## Ideation
- [[The idea is everything]], think of it before you make the video
- It's about who can think of the best ideas and thumbnails, and then sandwich your content into that
- Satisfy the packaging
## Process
- Undoes clickbait from [[Packaging content]]
- 5 seconds should match title and thumbnail to assure not clickbait
- Match the same vibe as the packaging in dimensions of information (declaring what you are doing), pacing (matching style) and mood (visual and auditory)
- Intro foreshadows by giving sneak peek or an outline
- always add more relevant curiosity gaps in the intro then they bargained for
## Elements
- Target - characters or main focuses
- who are they?
- in educational videos, character are the viewers
- ex) people making this mistake
- concept
- what are you trying to attempt
- educational, what you are trying to learn
- what is the big question that is the payoff and gets answered throughout the video
- ex. Transformation
- Heaven
- Set up value for viewer
- Show how you close the [[Curiosity gap]]
- Understand why it's important
- [[People don't have a deep desire to learn and do certain things, so you have to get them to]]
- why is it interesting?
- what happens if they fail?
- ex. Stakes
- Hell
- Mistake
- Urgency
- Deterioration
### Types
informational based clicks should be copywriting
curiosity based should be story
### [[Paddy Galloway]] formula
- Found in x post [^1]
- Deliver on promise
- Only share necessary context
- Create intrigue
- Establish roadmap/mission
- Seamlessly flow into first storyline
- In [[Educational content]], should just be the first point
### Vidcon formula
rainy intro:
result
address objection
instant - 45 sec or less
why now
why you
#### Example
The economy can sometimes feel… rigged. Wealth disparity grows
larger which each passing year. Why?
%% Pose question %%
Well a big part of that, is down to a simple fact. We don't own stuff.
So in this video we're going to talk about what the 1% don't want you
to know about ownership, by explaining
%% intrigue, enemy, tie with thumbnail %%
1. The real problem we're facing
2. The reason this problem exists
3. And the potential solutions that we should be pushing for
%% Roadmap %%
So.. starting off…
%% Slow %%
## Tips
- Add more value after the initial hook so they receive more than they initially came for
## Challenge video elements
- Premise
- Twist
- Stakes
## Retention Editing
[[YouTube Retention]]
The change in immersion is crazy when comparing his clips
https://youtu.be/HoMzNyXRp00?si=TtlyTmw9BjRkZlGP
# References
[^1]: https://x.com/PaddyG96/status/1806359958314680770?s=09